In this revised edition (2020) of Delft Design Guide, you will find 11 perspectives on design, 6 models that describe how design works as an activity, 12 approaches that describe part of the design process, and 68 design methods.
A practical book for practitioners and non-practitioners alike interested in better service delivery, this book is the definitive new guide to designing services that work for users.
How to design and market services to create outstanding customer experiences. The first practical book for companies, insitutions and governments that deliver a service.
Many designs that appear in today’s society will circulate and encounter audiences of many different cultures and languages. The Politics of Design enhances your visual literacy for communication beyond borders and cultures.
Reinventing Strategic Innovation delivers a bold blueprint for strategic innovation that blends design-based methods with powerful change theories to spark real transformation.
This book blends traditional design fundamentals with new ideas, offering fresh perspectives on communication. A valuable resource for students and professionals, it looks towards the future of design.
Optical Illusions Game is a memory game and puzzle in one! The goal is to collect four cards that form one optical illusion. The player who collects the most optical illusions wins the game.
Collage to Change the World transforms the art of collage into a powerful tool for reflection and activism, welcoming everyone to creatively engage with critical global issues.
Een goed concept biedt toegevoegde waarde. Een concept, ook wel de zogenaamde kapstok genoemd, opent allerlei mogelijkheden en kansen en zorgt ervoor dat keuzes maken makkelijk wordt. Hoe ontwikkel je een concept?
This book offers practical advice on managing anxiety, building strong relationships, fostering a creative culture, mastering pitches, and adapting to change—helping creative directors lead with confidence and produce outstanding work.
20 additional methods, three new case studies, and a new chapter introducing life-centred design. The book introduces the reader to the changing role of design as a way of thinking and a framework for solving complex problems and achieving systemic change
Over the course of 32 unique food challenges, 22 chapters of alternate angles, and countless insights from food design theory, Lick It will radically transform your relationship to food.
This book teaches designers a writing method aligned with their visual thinking, helping them effectively communicate complex ideas and transform writing from a challenge into a creative superpower.
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