



Article number: | 9789063696078 |
Availability: | In stock |
Content |
Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today? Can we break from business-as-usual and find alternative ways of approach? Following the publication of Offline Matters: The Less-Digital Guide to Creative Work come the first two decks of the Offline Matters Cards series: Truth or Dare?. Like the much-loved classic game of Truth or Dare?, these tools are designed to challenge creative minds into unfamiliar places of thinking. Whether starting with a problem that needs solving or a blank state waiting action, the decks bring a fresh take to the task at hand. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results. The goal is to (re)introduce elements of experimentation and play that press against the dry digitality typical of creative work today. Truth cards Dare cards How to play |
Author |
Jess Henderson is a writer, researcher, theorist, creative strategist, and author of Offline Matters: The Less-Digital Guide to Creative Work (2020). She is the founder of online magazine No Fun and Outsider—an insider-activist platform within the creative industries. Beginning as a subversive email newsletter in 2017, Outsider has grown to garner a cult-following around the world with its anonymous writings, research, publications, experimental workshops and offline-only events. Henderson is a fellow of the Institute of Network Cultures in Amsterdam and speaks about offline creativity around the world – including at NYCxDesign week, Parson’s Strategic Design Conference, the DuPho Awards and Us by Night Festival. |
Press |
|
Quote |
Scroll down for the Offline Matters Book + Cards combination package: € 25 for both! |
Specs |
ISBN: |