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Whatever kind of creative person you are, this thought experiment game will get you out of your comfort zone. How? It stimulates creativity through limitation. Boundaries push you to think beyond the usual solutions and send you in different directions. That’s exactly how you end up with unexpected and extraordinary ideas. How to play You take 3 “Do” cards that define a unique imaginary project. You need to come up with a solution for this project. But you also get 3 “Don’t” cards, which give you a set of rules.
Do: Create clothing that is also a landmark | For two persons | To become more productive
Don’t: Don’t use straight shapes | Don’t make the size static | Don’t use non-recyclable material
The “Do” and “Don’t” cards make you think differently than you normally would. In the beginning, the rules might feel like a big obstacle. But once you start playing, you will see that limitations also give you possibilities. Rules make you think about loopholes.
Play the game by yourself to get inspired, use it as a conversation starter or play it in teams to find out who comes up with the most surprising solution. The outcome could even be the beginning of a real project!
Donald Roos is an independent typographic designer, entrepreneur, and teacher at the Royal Academy of Art in the Netherlands. In his daily life as a designer he creates movie titles for motion pictures and national television. He also designs complex interfaces and teaches type design and typography. He also published Don't Read This Book with BIS Publishers.
|Quote||Available from May 2018|
ISBN: 978 90 6369 484 5